Project Vend Phase 2: Anthropic's AI Shop Gets CEO Agent and Three Locations

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Anthropic published phase two of Project Vend, where AI shopkeeper Claudius now runs vending machines across three cities with two AI colleagues - a CEO agent and a merch-making agent. The experiment reveals that many agent problems stem from training to be helpful, causing business decisions based on friendliness rather than market principles.

Anthropic and Andon Labs published phase two of Project Vend, their AI-powered shop experiment. Shopkeeper agent "Claudius" was upgraded to Claude Sonnet 4.5, given new tools (CRM, inventory management, web browser), and introduced to two AI colleagues: "Seymour Cash" (CEO agent setting OKRs) and "Clothius" (merch-making agent). Operations expanded from San Francisco to New York and London.

The multi-agent setup produced revealing results. Forcing Claudius to follow procedures before quoting prices was the most impactful change - "bureaucracy matters" as institutional memory for agents. The CEO agent reduced discounts by 80% but authorized lenient treatment eight times more often than denying it. Employees still found exploits: one nearly got Claudius into an illegal onion futures contract.

Anthropic extended red-teaming to the Wall Street Journal newsroom. The key finding: problems stemmed from models' training to be helpful, causing decisions based on friendliness rather than market principles.

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Anthropic
@AnthropicAI
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You might remember Project Vend: an experiment where we (and our partners at @andonlabs) had Claude run a shop in our San Francisco office. After a rough start, the business is doing better. Mostly. https://t.co/VkwSY3sWeQ

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