Check out BlazeEdit at our kiosk (booth #557) at 12 PM! A highly efficient, generalist image-to-image diffusion model tailored for on-device deployment. See interactive outpainting, relighting & more on mobile! #CVPR2026 https://t.co/nrdlJpU0pH https://t.co/OR0e1Slb4Q
Google Research Unveils BlazeEdit for On-Device Mobile Image Editing
GoogleGoogle Research announced BlazeEdit, an efficient, generalist image-to-image diffusion model designed for on-device mobile deployment. This model enables interactive image editing tasks like outpainting and relighting directly on mobile devices, addressing the computational and privacy challenges of server-side AI.
- Parameter Count
- 195M
- Inference Time (Pixel 10)
- 290ms
- Deployment
- On-device mobile
- Consolidated Tasks
- Object removal, outpainting, tone correction, relighting, sticker generation
- Workshop Acceptance
- CVPR 2026 EDGE Workshop
The development of BlazeEdit addresses the high computational costs and potential privacy risks associated with massive parameter counts in modern diffusion models. By eliminating text-conditioning components for common editing tasks, BlazeEdit achieves a substantial reduction in download size and memory overhead. This design allows for a full inference pass in just 290 milliseconds on a Pixel 10, delivering fast and private image editing.
BlazeEdit provides a seamless, privacy-preserving, and lightning-fast experience for generalist image editing directly on mobile devices. This aligns with Google's broader strategy to enable efficient, local AI capabilities, as seen with On-Device Agent Skills for Offline Gemma 4 Workflows.
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