Reliability shouldn't require reserving GPUs. Serverless 2.0 is live on Fireworks: one API, 3 serving paths. → Standard: elastic default → Priority: sheds last under congestion, pricing ~1.5x standard → Fast: >100+ tok/s on Kimi K2.6 and GLM 5.1 Get started: https://t.co/yJ6hHgqDE5
Fireworks AI Serverless 2.0 Adds Priority Lanes Without Reserved GPUs
Fireworks AI· Updated
Fireworks AI launched Serverless 2.0, introducing three distinct serving paths—Standard, Priority, and Fast—to its inference platform. By allowing developers to choose between cost-efficiency, congestion reliability, or high throughput at the request level, the update removes the binary choice between shared fleets and expensive reserved capacity.
- Priority pricing
- 1.5x Standard rate
- Background pricing
- 0.25x Standard rate
- Fast path throughput
- 100+ tokens per second
- Fast path models
- Kimi K2.6 Turbo and GLM 5.1 Fast
- Availability
- API, OpenAI and Anthropic compatible
The platform's strategy aligns with NVIDIA CEO Jensen Huang's AI foundry analysis as an essential foundry, providing the controls critical for industrial-scale deployment. Teams can now protect production traffic from shared-fleet congestion without managing dedicated hardware for bursty agentic workflows.
You can activate the Priority path for a 1.5x price premium to ensure requests are shed last during congestion, or switch to Fast model IDs for 100+ tokens per second. A new Background tier is also in preview for asynchronous jobs. Explicit error codes now distinguish between account rate limits and fleet saturation.
Still wondering? A few quick answers below.
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